Triple H is the COO of WWE and oversees every single creative decision in the company, but that wasnt always the case was he was once notorious for undermining talent when he was a top guy and also burying wrestlers. In fact, there was an alleged internal memo for a WWE video game that forbade promotional materials from making Triple H look vulnerable.

While speaking on the Stevie Richards show, former WWE Superstar Stevie Richards talked about being part of one of the SmackDown video games, mentioning he had spoken with the game developers.

Richards revealed that during promotion, there was a memo stating Triple H could not be shown in any promotional material, commercials, ads, screenshots, or gameplay scenes where he was in a weak position or getting pinned. He added that while running a company means focusing on priorities, he didnt think this rule should have been high on the list.

Even former WWE star Ryback claimed that Triple H changed the script in order to bury him during an episode of SmackDown.Richards story brings back memories of WWEs Reign of Terror era in the early 2000s, when fans and wrestlers alike questioned Triple Hs influence in the ring and behind the scenes.

This alleged video game memo is another reminder of how image control was handled in WWE, especially for top stars like Triple H. While some may question the priorities of WWEs management, others argue its simply part of protecting the brands biggest names.

Please credit Ringside News if you use the above transcript in your publication.

What do you think about the Triple H video game memo? Do you think this level of image control was necessary, or was it overboard? Please share your thoughts and feedback in the comment section below.


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